Dungeons & Dragons Language Translator Collection (D&D)
Speak the languages of Dungeons & Dragons. This D&D translator collection bundles Draconic, the ancient tongue of dragons; Drow, the sinister speech of the Underdark; gruff Dwarvish; Tel'Quessir, the melodic True Tongue of the elves; Infernal, the binding language of devils; Thieves' Cant, the secret argot of rogues; cozy Halfling; and guttural Orcish. Perfect for Dungeon Masters voicing NPCs, players naming characters, and anyone writing spells, battle cries, or tavern banter for their next session.
Draconic translator
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Drow Language Translator — Speak Like a Dark Elf of the Underdark (D&D)
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Dwarvish Translator — Speak Like a D&D Dwarf (with Runes)
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Tel'Quessir Elvish Language Translator — Forgotten Realms
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Infernal Translator — Speak the Language of Devils (D&D)
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Thieves' Cant Translator — Secret Rogue Language from D&D and History
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D&D Halfling Translator
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Orcish translator
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What Are the Languages of Dungeons & Dragons?
Every people in Dungeons & Dragons speaks its own tongue. Alongside Common, the trade language of the surface world, the core rules list Dwarvish, Elvish, Giant, Gnomish, Goblin, Halfling and Orc as standard languages, and Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan and Undercommon as exotic ones. A character's languages decide who they can bargain with, which inscriptions they can read, and which whispered plots they overhear in the tavern.
Most of these languages are sketched rather than fully built: the sourcebooks give a script, a typical speaker and a handful of words. That leaves room for Dungeon Masters and players to fill in the sound and flavor at the table, which is exactly what this collection is for.
The Languages in This Collection
| Language | Spoken By | Flavor |
|---|---|---|
| Draconic | Dragons, dragonborn, kobolds, sorcerers | Hissing and guttural, written in the Iokharic script |
| Drow | Dark elves of the Underdark | Sibilant and sinister, rich in words for scheming, trust and Lolth |
| Dwarvish | Dwarves of the mountain holds | Gruff and grudge-bearing, Dwarvish words mixed into Common |
| Infernal | Devils, tieflings, warlocks | Harsh and exact, the language of binding contracts |
| Thieves' Cant | Rogues and thieves' guilds | Secret slang hidden in plain speech |
| Tel'Quessir | High and surface elves | Melodic and flowing, the True Tongue of Cormanthyr and Evermeet |
| Halfling | Halflings and shirefolk | Warm, rustic and food-obsessed, full of tavern charm |
| Orcish | Orcs, half-orcs and their war bands | Harsh consonants, short words and battle cries |
Common Words Across the Realms
| Word | Language | English |
|---|---|---|
| Darastrix | Draconic | Dragon |
| Gethrisj | Draconic | Treasure / hoard |
| Irlym | Draconic | Magic / power |
| Vendui' | Tel'Quessir / Drow | Well met / I greet you |
| Abbil | Drow | Trusted friend |
| Oloth | Drow | Darkness |
| Samman | Dwarvish | Shield brother, trusted friend |
| Baator | Infernal | The Nine Hells |
| Boozing ken | Thieves' Cant | Tavern |
| Alae | Tel'Quessir | Fortunate meeting |
| Faer | Tel'Quessir | Magic |
| Dear heart | Halfling | Friend |
| Peckish | Halfling | Hungry |
| Skai | Orcish | Powerful one |
Using Fantasy Languages at the Table
A single line of a monster's own language does more for atmosphere than a paragraph of description. Dungeon Masters use these translators to give a dragon a threat worth fearing, to have an elven sentinel challenge the party, or to let a halfling innkeeper greet regulars in their own homely way. Handouts, carved door inscriptions and cryptic prophecies all land harder when they are written in a language the players have to work for.
Players lean on them too: naming a dragonborn sorcerer, inventing an elven family motto, writing a half-orc's war cry, or adding flavor to a character backstory. Because each translator keeps its own voice, the same English line reads very differently in Draconic than in Halfling, which makes it easy to tell at a glance who is speaking.
How These D&D Translators Work
Each translator in this collection speaks with its own voice. Drow, Tel'Quessir, Draconic and Dwarvish use authentic vocabulary from their peoples, Thieves' Cant draws on real historical underworld slang, Infernal speaks the exacting tongue of devils, and Halfling and Orcish bring cozy hearthside charm and brutal battle cries. Even words with no known equivalent come out sounding like they belong, so whole sentences read naturally.
Pick a language from the collection above, type your text and translate. Each language can also be used individually through the Fun Translations API for bots, character generators and virtual tabletop tools. Vendui', adventurer.